Unity From Zero to Proficiency (Advanced): Create multiplayer games and procedural levels, and boost game performances: a step-by-step guide
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(as of Oct 02, 2023 21:16:16 UTC – Details)
Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development.
Master Unity Faster
Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Unity game development. No prior experience needed! Dive into the exciting world of Unity and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects. Imagine building your dream games and impressing friends and potential employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Unity developer. Don’t miss out on this opportunity! Join the thriving game development community and bring your imagination to life. Grab your copy of this book now and embark on your journey to becoming a pro Unity developer!
What you will learn
After completing this book, you will be able to:
Create levels procedurally with C#, save yourself time, and speed-up the level design process.
Create levels randomly so that they are different every time the scene is loaded and add re-playability to your game.
Read XML files using C# and use the data within to create levels.
Create a space simulation using XML and C# and make your scene customizable.
Connect to a database from Unity to save and retrieve the player’s score.
Create a simple network tank game with projectiles and explosions.
Create a Simon game.
Optimize your code and your project’s structure.
Master Unity and Programming for All
Beginners in Game Development: You will get started in game development and build a strong foundation in Unity with a step-by-step approach, teaching you the fundamentals and empowering you to confidently create your own games.
Aspiring Game Designers: You will translate your creative ideas into playable games, design captivating 2D and 3D environments, and program engaging and immersive gameplay mechanics and experiences
Indie Game Developers: You will enhance your skills and optimize game performances, with this book series that will help you with advanced Unity features, optimization techniques, and industry best practices.
Students and Educators: You will find a comprehensive resource for learning and teaching Unity.
Career Switchers: You will be able to transition into the game development industry easily, and also acquire the necessary skills, knowledge, and portfolio-building guidance.
Topics Included in this book
Creating indoors and outdoors levels procedurally.
Saving score and game information in a database.
PHP scripting.
MYSQL Databases
SQL Statements
Multi-player Games.
Creating a Simon Game.
Boosting the performance of your game.
Making your code and projects easily maintainable.
Unleash Your Game Development Potential Today
This comprehensive book stands out with its beginner-friendly approach, step-by-step tutorials, and practical examples, ensuring you become a skilled Unity developer faster than ever.So, unlock your game development potential! Buy this book now and start creating your dream games today.
From the Publisher
Unity from Zero to Proficiency (Advanced)
After completing this book, you will be able to:
Create levels procedurally with C#, save yourself time, and speed-up the level design process.Create levels randomly so that they are different every time the scene is loaded and add re-playability to your game.Read XML files using C# and use the data within to create levels.Create a space simulation using XML and C# and make your scene customizable.Connect to a database from Unity to save and retrieve the player’s score.Create a simple network tank game with projectiles and explosions.Create a Simon game.Optimize your code and your project’s structure.
Random Procedural Mazes
Minecraft-like Environments
3D Solar System Simulation
Networked Tank Game
ASIN β : β B01M7PSHUO
Publisher β : β LPF Publishing; 3rd edition (October 13, 2016)
Publication date β : β October 13, 2016
Language β : β English
File size β : β 5226 KB
Simultaneous device usage β : β Unlimited
Text-to-Speech β : β Enabled
Screen Reader β : β Supported
Enhanced typesetting β : β Enabled
X-Ray β : β Not Enabled
Word Wise β : β Enabled
Sticky notes β : β On Kindle Scribe
Print length β : β 320 pages